Deal Analysis

How to Analyze a Flip: The 70% Rule, ARV, and the Costs Beginners Forget

A plain-English walkthrough · Updated 2026

Before you fall in love with a house, you need to know one number: the most you can pay for it and still make money. This is how experienced flippers figure that out in about five minutes — and the costs that quietly kill first-timers' profits.

Start with ARV (After Repair Value)

ARV is what the house will be worth after you fix it up — not what it's worth today. Everything else in the deal is measured against this number, so getting it right matters more than anything.

You estimate ARV using comparable sales ("comps"): recently sold homes near the property that are similar in size, age, and condition to what yours will be after the rehab. Look for sales in the last 3–6 months, within about a half-mile, similar square footage and bed/bath count. Three to five solid comps give you a realistic ARV. If the honest range is wide, use the lower end — conservative math protects you.

Beginner mistake: using the Zestimate or an asking price as ARV. Automated estimates and list prices aren't sold comps. Only closed sales tell you what buyers actually paid.

The 70% Rule: your quick sanity check

The 70% rule is a back-of-the-napkin formula flippers use to screen deals fast:

Max Offer = (ARV × 0.70) − Estimated Rehab

The idea: pay no more than 70% of the after-repair value, minus what the rehab will cost. That 30% cushion is meant to cover your holding costs, closing costs, selling costs, financing, and — critically — your profit and a margin for things going wrong.

A worked example

So if you can't buy this house for around $135,000 or less, the 70% rule says walk away. It's not gospel — in hot, low-inventory markets experienced flippers sometimes stretch to 75% — but as a beginner, treating 70% as a ceiling keeps you out of thin, risky deals.

The costs beginners forget (and why 30% isn't all profit)

New flippers see that 30% gap and mentally spend it. It's not profit — most of it is real costs. Here's what actually eats it:

Cost bucketTypical rangeWhat it is
Purchase closing costs1–3% of priceTitle, escrow, inspection, lender fees on the buy
Holding costs$1,000–$3,000+/moLoan interest, property tax, insurance, utilities while you own it
Financing / points2–4 points + interestHard-money lenders charge upfront points plus 10–13% interest
Selling costs5–8% of ARVAgent commissions, seller closing costs, staging
Rehab overrun buffer10–20% of rehabThe surprises you always find once walls open up

On our $250K example, selling costs alone (6% of ARV) are about $15,000. Add a few months of holding at $2,000/mo and financing points, and you can see how a "$40K profit" on paper becomes $20K real — or less if the rehab runs over.

The rule that actually keeps you safe: after subtracting every cost above, does the deal still leave you a profit you'd accept for the risk and months of work? If it's razor-thin, it's a pass. There's always another house.

Tools that speed this up

You can run all of this in a spreadsheet (grab our free one below). When you're ready to find and analyze deals at volume, investors commonly use property-data tools like PropStream or DealMachine to pull comps, owner info, and estimated values quickly. (We'll add our reviewed, disclosed links here as we test each tool — we don't link to anything we haven't vetted.)

The bottom line

Analyzing a flip is really three numbers: a realistic ARV from real comps, an honest rehab estimate, and a full accounting of costs. Run the 70% rule as your first filter, then pressure-test the survivors with the full cost list. Deals that still make money after all of that are the ones worth pursuing.

Free: The First-Flip Deal Analyzer

Get the spreadsheet that runs these numbers for you — 70% rule, ARV, rehab, holding, and closing costs, with your max offer and estimated profit.

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